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About me
I’m drawn to the parts of digital products that can quietly make or break the experience: forms, flows, labels, steps, and the tiny decisions that help people know what to do next.
Outside of design, I’m usually somewhere between coffee, badminton, gym, architecture, nature walks, random photos, and thinking too much about whether a sentence sounds human enough.
Five areas where
I deliver impact

RESEARCH &
STRATEGY
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Discovery, testing, and strategic product direction.

UX
DESIGN
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User journeys, wireframes, and high-fidelity prototypes.

IA
DESIGN
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Information architecture, navigation, and structural clarity.

DESIGN
SYSTEMS
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Components, tokens, documentation, and scalable UI.

INTERACTION
DESIGN

Motion, micro-interactions, and behavior that feels intentional.
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